![]() ![]() ![]() Each dig site contains fossils from three particular dinosaurs. Additional dig teams can be purchased later in the game. To obtain fossils and amber, the player must send a fossil-hunting team to dig in one of nine dig sites around the world. Higher quality specimens will yield more DNA. To obtain a dinosaur’s DNA, the player must extract it through fossils or amber. ![]() The higher the percentage of DNA, the longer that dinosaur will live, unless it dies by means other than natural causes, such as malnutrition or being attacked by another dinosaur. To create a dinosaur, fifty percent (50%) of the particular dinosaur’s DNA is needed. Likewise, carnivores have an innate desire to hunt other dinosaurs, so even a constant stream of livestock will not keep them happy. However, herbivores become unhappy if they don’t have enough trees around them or enough nearby dinosaurs to socialize with. It is necessary to build feeding stations where herbivores can get bales of plant feed, while carnivores are fed live cows or goats. Gameplay functions are very similar to the SimCity and Tycoon game models. The player’s main objective is to create a theme park/zoo featuring dinosaurs, make it popular, and make it safe with a 5-star rating. ![]()
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